/************************************************************************

								Heroes IV
					  Copyright 2002, The 3DO Company

	------------------------------------------------------------------
  						 move_missile_ptr.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#if !defined( MOVE_MISSILE_PTR_H_INCLUDED )
#define MOVE_MISSILE_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"

class t_move_missile;

typedef t_counted_ptr< t_move_missile> t_move_missile_ptr;

#endif // MOVE_MISSILE_PTR_H_INCLUDED